Historical Korean upper-armor honing estimate · About these guides
Budgeting for Upper Tier 4 Armor
Serca-related Destined Tremor gear opens another progression path, but normal honing remains random. The source’s +14-to-+19 example is a historical Korean budget discussion, not a fixed current cost or a guaranteed return on gold.
The Cost of Each Attempt
A higher direct gold fee can make failed attempts feel expensive. Its actual impact depends on the honing level, success rate, Artisan’s Energy, available support items, and materials already owned.
The source quotes roughly 1.3 million gold in total. It does not supply enough per-piece inputs or an outcome model to establish whether that is an observed run, an expectation, or a safe upper budget. Check whether purchased materials are included before comparing it with your own stock.
Read the Material List Carefully
Upper gear uses its corresponding material tier. “Higher-tier Abidos” in the original is not enough to identify every recipe; use the exact material required by the item you intend to hone.
The Source’s Approximate Totals for Its +14-to-+19 Scenario
• More than 500,000 Guardian-type crystals. The Korean material name contains a typo; confirm the correct upper-tier Guardian Stone in your client.
• Around 6.5 million Destiny Shards.
• More than 5,700 leapstones; verify that these are the required upper-tier leapstones rather than ordinary Destiny Leapstones.
• Around 6,000 upper-tier Abidos Fusion Materials.
• Around 4,700 optional rate-up materials. The source’s abbreviated name does not identify a separate official material.
• More than 18 million silver.
These figures cannot be reproduced without the pieces, attempts, success assumptions, and support usage. Owned bound materials reduce new purchases but still have a use elsewhere. Do not add their market replacement value to a quoted total without checking for double counting.
A Combat Power Example Is Not an Entry Rule
The article associates its spending scenario with roughly 300 additional Combat Power.
• Before: approximately 5,500 Combat Power.
• After: approximately 5,800 Combat Power.
• Difference: approximately 300 points in that example.
A 300-point change is not a universal hidden attack threshold or a fixed percentage of raid damage. It also does not establish honing as the best alternative to every gem, passive, or accessory upgrade. Compare actual performance needs and official encounter requirements.
When Rate-Up Materials Help
The source strongly favors optional honing support materials. For upper armor, confirm the applicable Glacier’s Breath item and eligible range; do not assume a weapon’s Lava’s Breath applies to armor.
A Cost Comparison to Make
• A higher base attempt cost can make a rate increase more valuable. The result still depends on the support item’s price, success rate, and remaining progression to a guaranteed success.
• The source recommends maximum support from +16 to +19. That is not universally optimal. Compare the expected total with and without it at current prices and account for bound items and any active event rules.
Rate-up materials can reduce expected attempts; they do not guarantee the next success or represent the only efficient approach. Avoid paying for support that gives no usable benefit under the current attempt’s conditions.
Set Intermediate Goals
Split a long plan into affordable milestones, such as +14 to +16 and then toward +18. Price the next step using current regional rules, retain resources for ongoing play, and stop when the improvement no longer serves your chosen goal.
